Manuals:MBUltraFblV5:AttitudeControl: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 2: Line 2:
<!--T:1-->
<!--T:1-->
{{DISPLAYTITLE:AttitudeControl|noerror}}
{{DISPLAYTITLE:AttitudeControl|noerror}}
{{TOC_MBUltraFblV5|Manuals:MBUltraFblV5:Parametermenu/en|Manuals:MBUltraFblV5:BankSwitch/en||}}
{{TOC_MBUltraFblV5|Manuals:MBUltraFblV5:Parametermenu/en|Manuals:MBUltraFblV5:AttitudeFlying/en|FEATURES|}}
__TOC__
__TOC__
<br />
<br />
Line 14: Line 14:
<br />
<br />


'''Leveling modes'''<br /> <!--T:7-->
<!--T:7-->
'''Leveling modes'''<br />
<br />
<br />
* Angular Mode<br />
* Angular Mode<br />
Line 43: Line 44:
<br />
<br />


<!--T:24-->
{{WARNING_QUOTE|Only enable AttitudeControl when all initial settings in SETUP MENU and RECEIVER MENU have been performed. Otherwise the servos may drive to the mechanical full stop, start binding and may get damaged, e.g. when AttitudeControl gets activated when leaving the menu and the system starts to try moving the heli.}}<br />
{{WARNING_QUOTE|Only enable AttitudeControl when all initial settings in SETUP MENU and RECEIVER MENU have been performed. Otherwise the servos may drive to the mechanical full stop, start binding and may get damaged, e.g. when AttitudeControl gets activated when leaving the menu and the system starts to try moving the heli.}}<br />
<br />
<br />
Line 77: Line 79:
{{QUOTE|* Please note that during operation you can always add more pitch by giving thrust stick input. The pitch you adjust here is only the minimum amount of pitch. So practically in case this is not enough pitch to keep the heli in the air you will always have the option to override the pitch input for safety reason.
{{QUOTE|* Please note that during operation you can always add more pitch by giving thrust stick input. The pitch you adjust here is only the minimum amount of pitch. So practically in case this is not enough pitch to keep the heli in the air you will always have the option to override the pitch input for safety reason.
* When using the "3D - Mode with pitch" make sure that the maximum pitch range is symmetrical, i.e. the maximum positive and negative pitch are of same size. Otherwise the hovering pitch will differ in normal and inverted flight as the AttitudeControl pitch is calculated from each maximum pitch setting! The setting affects both directions, separate adjustment of the hovering pitch angles is not provided.
* When using the "3D - Mode with pitch" make sure that the maximum pitch range is symmetrical, i.e. the maximum positive and negative pitch are of same size. Otherwise the hovering pitch will differ in normal and inverted flight as the AttitudeControl pitch is calculated from each maximum pitch setting! The setting affects both directions, separate adjustment of the hovering pitch angles is not provided.
* If the maximum positive/negative pitch is changed at SETUP MENU point K in consequence also the hovering pitch will change! So after adjusting the maximum pitch also check and readjust the hovering pitch here at menu point M.
* If the maximum positive/negative pitch is changed at SETUP MENU point '''L''' in consequence also the hovering pitch will change! So after adjusting the maximum pitch check and readjust the hovering pitch here at menu point '''M'''.
* When tilting the helicopter the amount of pitch will change and you may not see the set amount of hovering pitch. This is because the system uses an internal algorithm that controls the pitch during rotation, trying to roll the helicopter with as less horizontal and vertical movement as possible. Anyhow, this algorithm bases on the assumption that you've set the hovering pitch as good as possible. But, for examply, when you've set more pitch in order to achieve the helicopter gaining height when AttitudeControl is active, this may not cause the helicopter to turn on spot properly.}}<br />
* When tilting the helicopter the amount of pitch will change and you may not see the set amount of hovering pitch. This is because the system uses an internal algorithm that controls the pitch during rotation, trying to roll the helicopter with as less horizontal and vertical movement as possible. Anyhow, this algorithm bases on the assumption that you've set the hovering pitch as good as possible. But, for examply, when you've set more pitch in order to achieve the helicopter gaining height when AttitudeControl is active, this may not cause the helicopter to turn on spot properly.}}<br />
<br />
<br />