Update request/en: Difference between revisions
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Importing a new version from external source |
Importing a new version from external source |
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offered two versions: one with RPM Governor only and the full featured Pro-Edition with RPM-Governor and AttitudeControl. | offered two versions: one with RPM Governor only and the full featured Pro-Edition with RPM-Governor and AttitudeControl. | ||
As these versions enhance the functionality of MICROBEAST PLUS, we will charge some fee for these. Despite of the | As these versions enhance the functionality of MICROBEAST PLUS, we will charge some fee for these. Despite of the | ||
additional features there is no functional difference to firmware version 3.2.0 | additional features there is no functional difference to firmware version 3.2.0. So if you don't need the additional | ||
features there is no must to buy them.<br/> | |||
* The RPM Governor can be used for electric and glow helicopters. It has built in soft start and autorotation bail | |||
out function. The control it quite similar to electric speed controllers with governor function, so you simply set your | |||
throttle curves as switches for "motor off", "headspeed 1", "headspeed 2" and "autorotation bailout". Adjusting complex | |||
throttle curves is not necessary anymore and the helicopter will maintain the specified rotor head speed over the whole | |||
flight. Optional the nitro governor can be also used in classic style with throttle curves and a separate switch for | |||
governor/rpm control.<br /> | |||
* AttitudeControl overs different modes of self leveling. These are "Bailout rescue mode", "3D-Mode" and "Flighttrainer | |||
mode" with angular limitation. Basically when you activate the AttitudeControl it will turn your helicopter back to | |||
level position when you release the sticks. Some modes additionaly apply collective pitch input and lock your thrust | |||
stick in the ground direction. So the unit will turn your helicopter and keep it leveled in hovering flight | |||
regardless of how the pilot moves the stick. | |||
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